My research interests include sound analysis and music
extraction. My research focus at the moment involves developing
real-time note and harmonic envelope tracking techniques to aid
musicians, both beginners learning to play and advanced musicans
to study exactly what is the sound they are creating. For example, why
does one violin sound different from another. One of the major
challenges is to develop robust systems that work in a noisy
environment with a variety of instruments.
I also have an interest in computer graphics and participate in the computer graphics group here at the University of Otago.
playimages: A small program for playing a series of images as an animation.
Asteroids: A cool little game I made when I was at high school (Windows or DOS only). Although it has some trouble running on modern machines, at they are too fast, and I didn't know about timers back then; and now I've lost the source code.
Monkey Commandos: In this animated Prince-of-Persia-style platform game, two players work together to navigate through levels. This game was made during COSC360, a computer gaming paper at Otago Uni. I was lead programmer in our group of 4. It is pretty damn good for a 6 week game, writing the whole thing from scratch. Although completely playable, it was never fully completed. (Windows, 25 MB).